<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Chromamancer Devlog - itch.io</title><link>https://uaq.itch.io/chromamancer</link><item><guid>https://uaq.itch.io/chromamancer/devlog/1601113/v042</guid><title>v042</title><link>https://uaq.itch.io/chromamancer/devlog/1601113/v042</link><pubDate>Fri, 24 Jul 2026 10:19:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Some nice changes - visual overhaul of the orb effects. Some stronger ability identity and a few additional effects/mechanics. Hopefully none of them feel too weak, and there&#039;s a way to get to the nex...</p>]]></description></item><item><guid>https://uaq.itch.io/chromamancer/devlog/1597950/v040</guid><title>v040</title><link>https://uaq.itch.io/chromamancer/devlog/1597950/v040</link><pubDate>Wed, 22 Jul 2026 08:02:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m surprisingly pleased with this iteration. There was only one thing left on my to-do list... damn. I think all the abilities are in a good space and balance each other some. They&#039;ll probably change...</p>]]></description></item><item><guid>https://uaq.itch.io/chromamancer/devlog/1593357/v030</guid><title>v030</title><link>https://uaq.itch.io/chromamancer/devlog/1593357/v030</link><pubDate>Sun, 19 Jul 2026 13:12:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks to everyone who gave it a go - especially @Gainsworthy who played the heck out of the previous version until they were bored. We&#039;ve got the magical 7 in. I had a lot of thoughts about where the...</p>]]></description></item></channel></rss>