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Chromamancer

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Devlog

  • v042
    July 24, 2026 by uaq
    Some nice changes - visual overhaul of the orb effects. Some stronger ability identity and a few additional effects/mechanics. Hopefully none of them feel too weak, and there's a way to get to the nex... Continue reading
  • v040
    July 22, 2026 by uaq
    I'm surprisingly pleased with this iteration. There was only one thing left on my to-do list... damn. I think all the abilities are in a good space and balance each other some. They'll probably change... Continue reading
  • v030
    July 19, 2026 by uaq
    Thanks to everyone who gave it a go - especially @Gainsworthy who played the heck out of the previous version until they were bored. We've got the magical 7 in. I had a lot of thoughts about where the... Continue reading
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